#pragma once

#include <AVUIDependencyObject.h>
#include <AVUILength.h>

namespace AVUI {

class Storyboard;

class Block : public DependencyObject
{
public:
    Block() { }

    DECLARE_ELEMENT(Block, DependencyObject);

    DECLARE_DEPENDENCY_PROPERTY_BEGIN(LineHeight)
        DECLARE_ATTRIBUTE_CONVERTER(LengthTypeConverter)
    DECLARE_DEPENDENCY_PROPERTY_END()

private:
    static void StaticConstructor();

};


}; // namespace AVUI 
